Tuesday 31 October 2017

Microsoft's redesigned Mixer mobile app helps you find new streams

Microsoft is continuing its quest to make Mixer as good a livestreaming experience on your phone as it is on your PC back home. It just launched a beta mobile app whose cornerstone is a redesigned Trending section that focuses on finding new game broadcasts. There's a carousel that flips through featured streams, and sections that highlight the hottest games and trending streams. It's now much easier to filter streams by type (such as co-op or interactive), and there's a new Following section to jump directly to the channels you already know.

Source: Mixer


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BLU S1 is the first BLU phone that works on Sprint

BLU S1 Sprint compatible official

BLU Products regularly launches unlocked Android smartphones that work with multiple carriers in the U.S., but those devices haven’t been compatible with Sprint. That’s changing today.

The BLU S1 is now official as BLU’s first Sprint-compatible smartphone. In addition to working on Sprint, it supports Boost Mobile, Sprint’s prepaid subsidiary, as well as AT&T and T-Mobile.

In addition to that Sprint compatibility, the BLU S1 offers a 5.2-inch 1280x720 display, Android 7.0 Nougat, and an octa-core MediaTek MT6750 processor. There’s a 13-megapixel rear camera with phase detection autofocus and LED flash, too, as well as a 5-megapixel front camera for all of your selfie needs.

Other features of the BLU S1 include a front fingerprint reader, 2GB of RAM, 16GB of storage, a microSD card slot, and a 2,800mAh battery. 

The BLU S1 is now available, and it’s even on sale at Amazon. This sale is only happening until November 1st at 11:59 pm PDT, though, so you don’t have long to take advantage of it.

Also of note is that the BLU S1 works with Sprint’s Postpaid Bring Your Own Device promo. This means that if you buy the BLU S1 and activate it on Sprint, you’ll get a $200 Visa gift card that’ll cover the cost of your new phone.


BLU S1 is the first BLU phone that works on Sprint originally posted at http://phonedog.com

Top 10 iOS Apps of October 2017!

We've compiled a top 10 list of our favorite iOS apps to hit the App Store in October 2017. The apps highlighted in this video include Measurekit, SolAR, Apollo Reddit Client, Blocky Farm, Scheduled, Squashy Bug and PUSH. Which app is your favorite?


Top 10 iOS Apps of October 2017! originally posted at http://phonedog.com

Android ‘Fast Pair’ will quickly connect Bluetooth devices

Android devices now have a new option to quickly sync with smartphones. Today, Google developers announced Fast Pair, a process that quickly discovers using Bluetooth Low Energy and connects over traditional Bluetooth. It's an obvious competitor to the quick-pairing that Apple introduced last year for its AirPod headphones, but better late than never.

Source: Android Developer's Blog


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Google Fast Pair will enable fast and easy Bluetooth pairing on Android

Google Fast Pair Bluetooth pairing for Android

Apple’s AirPods have gotten praise for their easy pairing process with iPhones, which lets you simply open their case and have a pairing pop-up appear on your phone. Now Google has announced a similar feature for Android.

Fast Pair is a simple way to pair Bluetooth devices with your Android phone. When you’ve got a Fast Pair-enabled device and a phone that supports it, you simply need to put your Bluetooth device into pairing mode and your phone will receive a high-priority notification asking you to “Tap to pair”. The notification includes a name and image of the Bluetooth device you’re pairing.

Once you tap, the Bluetooth device and phone are connected and a “Pairing complete” notification will appear. This notification will also contain a link to download the Bluetooth device’s companion app if there’s one available.

Google Fast Pair noitification

Fast Pair will be available with Google’s Pixel Buds and Libratone’s Q Adapt On-Ear headphones initially, and Plantronics will launch its Voyager 8200 wireless headsets with Fast Pair support soon. You’ll also need an Android device running Android 6.0 Marshmallow or higher with Google Play services 11.7 or higher.

Pairing Bluetooth headphones can be a pain. Often once you’ve put your Bluetooth device into pairing mode, you’ll need to dive deep into your phone’s settings to find the Bluetooth menu, search for your device (which can appear as anything ranging from a full product name to just a number), then begin the pairing process. Fast Pair speeds up and simplifies the Bluetooth pairing process immensely, and hopefully we see lots of headphone makers support it.

Google Fast Pair Android demo


Google Fast Pair will enable fast and easy Bluetooth pairing on Android originally posted at http://phonedog.com

Two years later, Apple’s Smart Battery Case is still one of my favorites

Apple Smart Battery Case

When Apple released its battery case for the iPhone 6 and 6S almost two years ago, there was only one response: What the heck is that?

For a company that placed a high value on aesthetics, it was strange to see such an obvious, unsightly bump on the back of the new iPhone battery case. Obviously, the purpose of the bump was clear, but Apple of all companies normally takes great pride in making their products as “beautiful” as possible. This new battery case and its camera bump wasn’t exactly what most would consider “beautiful”.

I owned an iPhone 6S at the time, and I was immediately not interested in the case. I owned a similar case for the EVO 4G back in the day to fit an extended battery, and although it did a good job making the phone last for a day – sometimes a shocking day and a half with light use (quite the feat at the time) – I absolutely abhorred the way it looked and felt in the hand. Thus, I assumed that this new iPhone battery case, which shared so many similarities with the old EVO 4G one, would be equally unpleasant.

Apple iPhone Smart Battery Case

At the same time, I also realized that I was not happy with the battery case I had been using. Although I was (and still am, occasionally) a frequent user of battery cases, there was always something off about them in one way or another. Most of the time, my problem was that battery cases usually don’t work well as both an extended battery and a good, protective case. Although I considered the iPhone’s battery case ugly, I figured that unsightliness was a better compromise than a broken or dead phone, and as somebody who drops her phone often, I needed something more protective than the slight lip the case I had been using gave my phone. I ordered the battery case.

From the moment I put the case on the phone, I realized I was wrong. It did look an awful lot like the EVO 4G extended battery, but the Smart Battery Case didn’t feel as weird as it did. In fact, it felt really nice. The soft rubbery finish of Apple’s case, and even the unsightly hump in the back, worked excellently together to provide a solid grip on an otherwise slippery device. The case was all in one piece – no pulling anything apart – and once on the device it fit like a glove. There was even a significant lip over the screen that kept it relatively safe. Safer than any battery case I had previously owned, anyway.

Unfortunately, despite all that was good with the case, there were still some caveats about it that I didn’t like. There wasn’t any way to switch the case on or off, which I suppose gave it the “smart” moniker. The case would basically charge your phone back to 100% constantly once the phone’s battery started draining. Although it was said that this had no long term ill-effect on the phone’s battery, I had my doubts. The case was also pretty expensive at $99; cheaper alternatives could get you more battery to keep your phone chugging along longer if that was your goal.  

Otherwise, as both a protective case and an extended battery, Apple did a pretty good job. I’m disappointed that they haven’t made any for newer iPhones. Despite its unsightliness, it really was one of the best battery cases I have owned. I have yet to find another battery case that felt as comfortable and works well as a battery extension and a case for any phone I've owned.

Readers, what are some of your favorite battery cases you've used? Let us know in the comments below!


Two years later, Apple’s Smart Battery Case is still one of my favorites originally posted at http://phonedog.com

Do you try out beta software?

Apple Beta program

Companies have figured out that quite a few people out there are more than willing to try pre-release software. This is definitely not something specific to smartphones, either, as we see beta versions of desktop operating systems and even video games that aren't officially complete seeing the light of day. Beta programs for smartphones seem to be pretty popular, though.

Which is good news for the companies releasing the pre-release software. The whole point is to get feedback out in a broad way, which, ultimately, will hopefully mean that issues that might not have been caught in smaller tests will be discovered. Of course, it doesn't mean that everything will be caught, but at least the biggest issues can get reported.

It's not for everyone, though.

Apple, Samsung, Google, and other companies would love if more people would sign up to test the unfinished software, but the drawbacks are pretty obvious. When you're using your daily driver, you don't necessarily want to see the software fail on you, or use apps that don't work. With each beta release, no matter the software or version, you always see the same warnings: May not be stable and so on and so forth.

The warning is apt, because sometimes beta software can be remarkably buggy. Putting it on the device you use every day is a brave decision. But I can definitely understand where that desire comes from. After all, with the major software updates there is usually something built in to make it worthwhile. And in other cases, maybe a new feature that is really exciting.

There's also the possibility that the upcoming software update is actually going to fix an existing issue that might be driving you crazy. Some people might think it's worth putting unfinished software on their phone just to fix a persistent issue.

I used to be a big fan of trying out beta software. There was something pretty exciting about trying those new features while they were still getting rolled out. However, eventually the buggy software just outpaced my desire to try things a few months ahead of a public launch.

Patience eventually won out.

I'm curious, though. Are you someone who likes to try out beta versions of software? Or were you someone who used to give it a shot, but ultimately decided waiting for the public and, hopefully stable, release was the best option? Let me know!


Do you try out beta software? originally posted at http://phonedog.com

Best Buy stops selling full-price iPhone X following backlash

Last Friday, when the iPhone X became available for preorder, would-be Best Buy customers found that to buy the phone upfront through the retailer, they would have to pay $100 more than what Apple itself was charging. Rather than $999 or $1,149 depending on what amount of storage was wanted, Best Buy was charging $1,099 and $1,249. Now, as Bloomberg reports, Best Buy has stopped selling the iPhone X upfront and is only offering it through carrier-specific billing plans.

Source: Bloomberg


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iOS 11.1 now available for iPhone and iPad, brings more than 70 new emoji

iPhone 8 hands-on video

After weeks and weeks of beta testing, iOS 11.1 is finally ready for public consumption.

iOS 11.1 is now available for the iPhone, iPad, and iPod. Specifically, Apple is pushing it to the iPhone 7 and iPhone 7 Plus, iPhone 6s and iPhone 6s Plus, iPhone 6 and iPhone 6 Plus, iPhone SE, and iPhone 5s. It’s also available to the iPad mini 2, 3, and 4; iPad 5th generation; iPad Air and iPad Air 2; and all iPad Pro models. It’s available to the iPod touch 6th generation, too.

The big draw of iOS 11.1 is new emoji. Apple says that there are more than 70 new emoji included with this update, and it previewed some of them earlier this month. There’s a face with a monocle, a shush face, a vampire, a giraffe, a pie, broccoli, and many more.

iOS 11.1 update iPhone 7 Plus

Also included with this update are bug fixes and improvements.

To get iOS 11.1, grab your iPhone, iPad, or iPod touch and go into Settings > General > Software Update.

Apple also released watchOS 4.1 for the Apple Watch today. The big new feature here is support for streaming Apple Music directly on Apple Watch Series 3 models with LTE connectivity. Also included are the new emoji found in iOS 11.1 and miscellaneous bug fixes and improvements.


iOS 11.1 now available for iPhone and iPad, brings more than 70 new emoji originally posted at http://phonedog.com

iOS 11.1 brings new emojis and important security updates

Apple has released iOS 11.1 and it comes with over 70 new emojis, the return of 3D Touch multitasking and a handful of bug fixes. Some of the new emojis include a cursing smiley face, a vampire, a hedgehog, Chinese takeout, a sandwich and a mermaid. Some existing emojis have been tweaked to improve their design as well. Once you update your OS, the new selections will appear in your keyboard, and if someone sends you one of the new emojis, they won't show up properly on your phone until you've updated.

Via: 9to5Mac

Source: Apple


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Apple watchOS 4.1 delivers phone-free music streaming

For many, the big allure of Apple Watch Series 3 has been the promise of phone-free music streaming on cellular data: you can listen to any song you like while you're out for a run, not just whatever's stored on the watch itself. And now you can see whether or not it lives up to the hype. Apple has released watchOS 4.1, which lets you stream either Apple Music or your iCloud Music Library directly from your wristwear. You'll need a Series 3 watch, of course, but you're no longer tethered to your iPhone if you demand fresh tunes at all times.

Source: 9to5Mac


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Instagram now supports three right-to-left languages

You can post and comment in more than 24 different languages via Instagram already, but they've all been left-to-right languages like English. Instagram just announced that it has added Arabic, Hebrew and Farsi languages — all of which read right to left. The three languages will be available on the Android version of Instagram first.


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Instagram adds right-to-left language support starting with Arabic, Farsi, and Hebrew

Instagram today added support for languages that are written and read from right to left, starting with Arabic, Farsi, and Hebrew. It’s been a long time coming for such a software update, considering Instagram has up until today supported 33 languages, including everything from Tagalog to Romanian to Bahasa Melayu. Instagram says it had to reformat its entire app to support an opposite text flow, according to TechCrunch.

There are still some popular right-to-left languages left out, including Urdu and Azeri, but Instagram is starting with official country languages to mainly help Android users of the MENA (or Middle East and North Africa) region. To that end, and because Android is the operating system of choice for more than 70 percent...

Continue reading…


Instagram adds right-to-left language support starting with Arabic, Farsi, and Hebrew appeared first on http://www.theverge.com

The checkout line’s death knell | The Future IRL

We're all only about ten years away from sauntering into stores, grabbing whatever it is we want, then quick-stepping out like we stole it.

It'll be possible because many shops will be ringed with machine vision-enabling cameras and sensors, that keep tabs on what you take while inside and then charge it to the corresponding app as you leave. Analysts say the big shift is being ushered in by retailers trying to stave off the online shopping explosion. People tend to cite crowds and lines as reasons they avoid stores, so the hope is that tech will be the savior of the remaining brick and mortar mainstays. But while that checkout change might thrill some customers, it'll also dramatically change employment for low-skilled retail jobs and comes with a host of privacy concerns.


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Top 10 Android Apps of October 2017!

We've compiled a top 10 list of our favorite Android apps to hit the Play Store in October 2017. The apps highlighted in this video include Notin, Material Notification Shade, Colorflow, Gravity Browser, Oreo Colorizer, and Button Mapper. Which app is your favorite?


Top 10 Android Apps of October 2017! originally posted at http://phonedog.com

BlackBerry Motion launching in Canada on November 10th

BlackBerry Motion official

After debuting in India earlier this month, the BlackBerry Motion is making its way to North America.

The BlackBerry Motion will launch in Canada on November 10th. Pricing will be set at $99 CAD on a two-year premium plan at Bell and SaskTel, Telus will ask $100 CAD on a two-year premium plan, and Koodo will charge $100 CAD on a Tab Large plan.

If you’d prefer to pay outright for your BB Motion, you can expect to pay $599.00 CAD ($465 USD) at Bell, $599.99 CAD at SaskTel, and $605.00 CAD at Telus and Koodo.

The new BlackBerry Motion is a full-touch Android 7.1 smartphone made by TCL. It’s packing a 5.5-inch 1920x1080 display with an 8-megapixel camera above the screen and a fingerprint reader below it. Around back there’s a 12-megapixel camera with phase detection autofocus and dual LED flash.

Inside the Motion’s IP67 water and dust resistant body is a Snapdragon 625 processor, 4GB of RAM, 32GB of storage, and a microSD slot. There’s a 4,000mAh battery power the whole package, and when it comes time to recharge, the Motion offers a USB Type-C port and QuickCharge 3.0.


BlackBerry Motion launching in Canada on November 10th originally posted at http://phonedog.com

’Super Mario Run’ isn't as profitable as Nintendo would like

Super Mario Odyssey might be a runaway hit for Nintendo on its Switch platform, but its mobile game Super Mario Run hasn't been as big of a success. It's incredibly popular, with over 200 million downloads, but "we have not yet reached an acceptable profit point," for the game, said Tatsumi Kimishima, president of Nintendo, in a briefing about the company's financial results.

Via: The Verge

Source: Nintendo


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Nokia 2 debuts with big battery and small price

Nokia 2 official colors

HMD Global’s line of Nokia-branded Android phones is growing again.

The Nokia 2 is now official, claiming the title of HMD’s most affordable Nokia handset. The new Nokia 2 will begin rolling out in November at a price of €99 ($115 USD).

One of the highlight features of the Nokia 2 is its battery. HMD Global has crammed a 4,100mAh battery in to the Nokia 2’s frame, and the company says that you can get up to two days of use with a single charge.

Something that likely helps the Nokia 2 get this long battery life is its modest spec list. The Nokia 2 features a 5-inch 1280x720 display, Snapdragon 212 processor, 1GB of RAM, and 8GB of built-in storage, as well as a microSD card slot if you need more storage.

Nokia 2 official front back

There’s an 8-megapixel autofocus camera with LED flash on the Nokia 2’s backside, and around front is a 5-megapixel fixed focus camera. Other features of the Nokia 2 include microUSB and 3.5mm ports, IP52 drip protection, and 4G LTE connectivity.

The Nokia 2 will ship with Android 7.1.1 Nougat in tow, but HMD says that it’s “Android Oreo ready”. The company is also promising monthly security updates for the Nokia 2.

While the Nokia 2 isn’t going to blow away the spec-focused smartphone fans out there, it looks like it could be a decent option for folks that want place a focus on affordability. The Nokia 2 has a simple, clean design and its “Android Oreo ready,” and that battery size is pretty impressive, too.


Nokia 2 debuts with big battery and small price originally posted at http://phonedog.com

Razer Phone leak suggests it's made for the gamer faithful

We knew that Razer was working on a high-end gaming smartphone, but a leak from one of its partners shows just how powerful it might be. According to a (since deleted) page from a UK mobile plan reseller called 3G, the Razer Phone will have a 5.7-inch, 120Hz IGZO display, Dolby Atmos sound with dual front speakers and amps, a dual 12- and 13-megapixel wide angle/zoom camera, 4,000mAh battery and 8GB of RAM. Adding credibility to the leak is the fact that 3G is a retail partner with UK operator Three, which recently announced an "exciting global strategic alliance" with Razer.

Via: Android Police

Source: 3G (cached)


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Microsoft's Surface Pro gets LTE Advanced option this December

Microsoft's business customers will be able to get their hands on the Surface Pro with LTE Advanced from December, as rumoured earlier this year. In a blog post outlining the company's vision for workplace technology, the company says the release is designed to bring even greater mobility to its Surface Pro line, supporting half of the global workforce which will be mobile by 2020. Boasting a Cat 9 modem, it's the fastest LTE-enabled laptop in its class, supporting 20 cellular bands for global connectivity. There's no specifics on battery life yet, but this year's earlier Surface release promised 13.5 hours while watching video. It's not clear how LTE support will affect that, but if Microsoft's dream of a totally-mobile workplace is anything to go by, it'll have enough juice to let you work comfortably away from the office. The Surface Pro with LTE will ship on December 1 to business customers, with a base model price tag of $1,149.

Source: Microsoft


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The Nokia 2 is a very cheap Android phone with a huge battery

HMD continues to slide in more Nokia phones where it sees an opportunity. This time around? A very cheap smartphone that doesn't look awful and has enough battery to go the distance. The Nokia 2, priced at 100 Euros (roughly $120) walks that fine line between dreary specifications and the fact that it's just really really cheap. Oh, and a giant 4,100mAh battery that puts it ahead of a lot of flagship smartphones.

Source: Nokia


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Apple iPhone X, Day 1: The future is surprisingly familiar

Look back at Apple's decade of iPhones and you'll see that, minor plastic surgery aside, they all basically stick to the same design formula. Even the company's relatively new, larger, Plus phones kept faithful to the traditional iPhone look. Those days are numbered. The iPhone X officially launches this Friday, and I'm not being hyperbolic when I say it drastically redefines the iPhone as we know it. You'll have to wait a little longer for our full review -- we've only been testing the phone for about a day -- but there's already plenty to get into.


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Apple might build its next iPhone without Qualcomm chips

In the midst of its intensifying legal battle with Qualcomm, Apple is designing iPhones and iPads without its long-time partner's chipsets, reports The Wall Street Journal. Instead, it's eyeing Intel and MediaTek's modem chips as a replacement, according to WSJ's sources. They add that Qualcomm has been withholding software for testing in prototypes of Apple's flagship devices, which will likely further dent relations between the two firms.

Source: The Wall Street Journal


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The only Sony division to lose money this quarter was Mobile

Kaz Hirai's slimmer, fitter Sony hasn't just turned a corner, it's well on its way to earning its highest annual profit in years. The latest update on the company's financial health revealed that it pulled in $18.25 billion in revenue and squeezed out a quarterly net profit of $1.15 billion. As usual, it's Sony's two most prized businesses that stand out on the balance sheet: PlayStation and smartphone image sensors.

Source: Sony (.PDF)


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Monday 30 October 2017

Are you an early adopter?

Apple iPhone X

Being an early adopter might have its perks, but, as most things of this nature go, it's usually a lot of personal ones. Some folks might like to get some jealous looks from friends and what not when they've got that hard-to-get device, but the majority of the good news comes from the fact you actually got it. You get to use the new device from Google, or Apple, or Samsung before a lot of other folks, and try out everything they have to offer.

Of course, some people just don't want to be an early adopter. And they have good reasons! Technology can be pretty fickle, especially when it comes to smartphones, and sometimes things don't work the way they are advertised right out of the gate. Some parts of the whole package can be pretty janky, and not everyone wants to deal with that.

Which makes perfect sense.

This year has been okay, overall, for early adopters, I think. At least through the first half of the year. Things got a bit shaky towards the end here, though. With the Pixel 2 XL display issues, for example. Google gives a good reason not to be an early adopter, if you don't want to mess around with those kinds of issues. They will be fixing as much as they can through software updates, which means the folks who wait will get a different, maybe even better experience right from the start. Meanwhile, early adopters might have to live with the issues they have, at least for a few more weeks (hopefully sooner than that).

And then here comes the iPhone X, which should work right out of the box like any other iPhone will. However, there is one detail that many people are skeptical about: Face ID. Apple's new, all-in biometric security measure. Touch ID is gone in Apple's new flagship, and so Apple's going with facial recognition instead. A lotof people keep talking about the likelihood of the feature not working as Apple intends to start.

I've had multiple conversations about it, and one of them was with someone who bought an iPhone 8 Plus because they didn't want to use Face ID in the iPhone X. Not because they don't want to use facial recognition, or because they aren't ready to give up Touch ID just yet. But solely for the reason they think Face ID will be janky for a little while.

Being an early adopter has its trade-offs, but so does waiting. So I'm curious, in today's age, are you an early adopter? Have you always been one? Or, on the other side of the coin, were you once an early adopter who has decided waiting isn't a bad thing? Let me know!


Are you an early adopter? originally posted at http://phonedog.com

HTC U11 Life leaked by T-Mobile

HTC U11 Life T-Mobile leak

With just days to go before HTC’s next big announcement, new details on one of the company’s upcoming U11 phones have leaked.

The HTC U11 Life quietly appeared on T-Mobile’s support site today. The pages have since been pulled, but you can view the archied versions here and here. Neither HTC nor T-Mo have said anything about the U11 Life yet, but the phone now has a dedicated section on T-Mobile’s support site, suggesting that T-Mobile will sell the U11 Life at some point in the future. 

T-Mobile’s HTC U11 Life support site also includes images of the unannounced phone, which you can see at the top of this post, and several spec details. The U11 Life is said to be packing a 5.2-inch display, front fingerprint reader, and 16-megapixel front and rear cameras.

Inside the HTC U11 Life’s IP67 water and dust resistant body is a Snapdragon 630 processor, 3GB of RAM, 32GB of storage, a microSD card slot, and a 2,600mAh battery. There’s a USB Type-C port for charging, too, as well as the Edge Sense feature that’ll let you squeeze the sides of the phone to perform actions.

With an HTC announcement scheduled for November 2nd and the U11 Life already appearing on T-Mobile’s website, it’s possible that we’ll learn more about T-Mo’s plans for the HTC U11 Life soon. Stay tuned.


HTC U11 Life leaked by T-Mobile originally posted at http://phonedog.com

YouTube TV apps announced for Android TV, Xbox, Apple TV, and more

YouTube TV Android app

Heads up, YouTube TV subscribers, because starting today you’ve got many more devices to watch your streaming service on.

YouTube has announced that it’s rolling out YouTube TV apps for several new platforms and devices. There’s a new YouTube TV app for Android TV devices including the NVIDIA Shield TV and televisions with Android TV built-in.

Also rolling out over the coming days will be a YouTube TV app for Microsoft’s Xbox One consoles. That includes the original Xbox One, the Xbox One S, and soon, the Xbox One X.

In the coming weeks, YouTube TV apps will appear on Smart TVs from LG, Samsung, and Sony. YouTube plans to launch a YouTube TV app for Apple TV as well.

Here’s what’s new in this YouTube TV app:

  • Control your live TV experience with your TV's remote control or game controller.
  • For a more cinematic look, we made the background dark on your TVs.
  • A new Live guide made for your big screen so you can get a sneak-peek at what's airing soon.
  • Never miss the action with our background playback experience built for your big screen.
  • Easily pick up where you left off on another device when you get home.

YouTube TV is still a fairly new streaming TV service, having launched around 7 months ago. It’s now available in 49 markets across the U.S., and the spread of YouTube TV apps across all of these new platforms ought to please existing subscribers and help to attract new customers as YouTube TV continues to become available throughout the U.S.


YouTube TV apps announced for Android TV, Xbox, Apple TV, and more originally posted at http://phonedog.com

How quickly do you update your devices?

LG V30

At least a few times a year, I hear a lot of the same thing: "You're brave for updating so quickly." Every time I hear it, in some capacity or another, it's always a statement that confuses me just a little. Don't get me wrong, we've seen some pretty rough software updates in the past. But, I think we're all pretty safe more often than not.

The last time I heard it, though, they were probably spot-on. The latest update to macOS High Sierra made a pretty big change to media playback keys, and, while I wouldn't necessarily say Apple broke them, it's pretty dang close. Up until High Sierra saw the light of day, the media keys worked the way they should: controlling Spotify, or Apple Music, or whatever other media app was playing. And if you happened to navigate to a page with a video, like YouTube, those media keys wouldn't stop controlling the media app.

Now, though, in High Sierra, if you find yourself on a page with a video, like Twitter or YouTube, the media playback keys will control that video. And just navigating away from the video doesn't always mean that the media app will take back control. So, without much warning, the media playback keys will just stop working.

All right, maybe they are broken.

I hate when stuff doesn't work and the media playback keys are one of the most important things I look for in a keyboard, so this has been pretty annoying since High Sierra's launch. But other than that particular issue, the software's been fine. So I'm just waiting for some kind of fix to land. (Fingers crossed it ever does get fixed, and this isn't how Apple thinks it should work now.)

This sort of thing is pretty common though. I know a few people who refuse to update their phones with the newest software until it's been a few weeks, at least, since launch. And some don't update until that update has its own update. Update all the updates.

I'm someone who used to try a lot of beta software, so I don't align myself with that particular train of thought. But I can also admit that I don't start updating the moment the new software is out, either. I wait a few hours, at least. If something bad is going to happen I've seen over the years that it usually gets discovered almost immediately, so putting some hours between me and the release window has worked out (for the most part).

But I'm curious: How soon do you update your devices? Are you someone that puts the newest software on there as soon as it becomes available? Or do you try to wait a set amount of time? Let me know!


How quickly do you update your devices? originally posted at http://phonedog.com

I'm both jazzed and skeptical for Razer's first alleged smartphone

Razer smartphone leak

If there’s one thing that hasn’t quite lived up to my expectations in the smartphone industry, it’s mobile gaming. Weeding through the number of games that heavily push microtransactions is somewhat of a chore, and quality titles are more rare than common. That said, it’s an open market. Things aren’t going to be as cut and dry as gaming on, say, a console (which appears to have its own set of issues lately). I was once very eager at the prospect of what mobile gaming could become, but after boarding several hype trains just to be let down, I guess I’m feeling a little burnt out.

Things aren’t perfect, but it would be ignorant to say it hasn’t come a long way. Graphically speaking, smartphones are capable of some amazing feats. Flagships can handle incredibly graphic-intensive games (albeit usually at the cost of battery life) and if you can muddle through the countless pay-to-win games, there are gems worth dedicating some time to. Maybe it isn’t perfect, but there’s still a solid gaming experience to be had on mobile, which is why it doesn't seem implausible for Razer to reveal its own gamer-centric smartphone coming up during its November 1st event.

Razer smartphone main

A rarity in the smartphone industry, whatever Razer is cooking up has been kept well under wraps. It’s not a sure thing that the company will even release a smartphone, but between the company’s purchase of NextBit earlier this year and an ad showing a person holding what appears to be a phone, a smartphone seems imminent. And why not? Smartphones are a smart investment if you can gain any headway in this extremely competitive industry, and it just so happens that smartphones specifically tailored for gaming is a relatively untapped market.

But as scarce as “gaming smartphones” are, perhaps there’s a reason behind it. After all, there have been attempts in the past, most notably the Sony Xperia Play. The device had a built-in slide-out controller, plus exclusive games meant exclusively for the device. Yet, the device completely flopped. In previous articles, I’ve discussed how pitfalls such as carrier exclusivity and having the unfortunate timing of being developed in 2011, when specs weren’t quite as powerful and Android was still a bit on the rocky side in regards to performance, might have had something to do with its lack of success.

Still, I question whether time bears any relevance on how successful Razer could be with a “gaming-centric” smartphone, if that’s what the company ends up revealing. Razer is one of the most popular brands in the gaming industry, but Sony was (and is) also one of the most popular brands as the manufacturer of the PlayStation console. But I suppose it has less to do with what other products a company is successful at making and more to do with how well they can bring it to smartphones.

Some specs have “leaked” regarding Razer’s smartphone. For the most part, it looks like your typical 2017 flagship: 5.7-inch display, Snapdragon 835 processor, 64GB of internal storage, 11-megapixel rear-facing camera and 7-megapixel front-facing camera. The one specification that really sticks out is the phone will allegedly have 8GB of RAM, making it quite the powerhouse. No details regarding the battery life has been given, which I believe is another important factor for a gaming smartphone. Not only does it need sufficient battery to make it through the day as a normal, functioning smartphone, but it also needs to be able to handle some gaming sessions, too.

Sony Xperia Play

There hasn’t been any mention whether a Razer smartphone would feature an Xperia Play-like design. Should Razer release a smartphone without a controller, I have my reservations on how much of an improvement it would be at playing games versus any another flagship device. More RAM and better battery life would certainly help, but another caveat with mobile gaming, at least from my perspective, is that on-screen controls are generally terrible, large display or not. I’d rather not have my hands impede on whatever game I’m playing. In that regard, the Xperia Play’s slide-out controller was pretty ingenious for its time. I’d love to see it again on another gaming smartphone, but I won’t get my hopes up for Razer to implement it.

Despite my skepticism, I’m actually pretty excited to see what Razer’s cooking up. I was a fan of the NextBit Robin, and I was kind of hoping that Razer might implement some of the Robin’s designs in a smartphone someday. Whatever they have going on, there’s only a couple of days left until we find out.


I'm both jazzed and skeptical for Razer's first alleged smartphone originally posted at http://phonedog.com

This might be our best look at the OnePlus 5T yet

The OnePlus 5 might have just released earlier this year, but we're already waiting in anticipation for the OnePlus 5T, which is a slightly upgraded model. Now, we might have an idea of what it looks like. This morning, Evan Blass tweeted a picture of what is reportedly the top half of the smartphone.

Source: Twitter


This might be our best look at the OnePlus 5T yet posted first on http://ift.tt/1tUdcCk

iOS 11.2 beta 1 update released by Apple

iPhone 8 Plus hands-on video

iOS 11.1 hasn’t yet been released to the public, but that hasn’t stopped Apple from kicking off beta testing for iOS 11.2.

Apple today released iOS 11.2 beta 1 to registered developers. The update can be installed over the air by going to Settings > General > Software Update, or by going to Apple’s Developer Center on your computer.

Most of iOS 11.2’s features are still a mystery since the update was just released. One thing that we do know is included, though, is a fix for a bug in Apple’s Calculator app that would show an answer other than 6 when you type 1+2+3 in quick succession.

Also released today is watchOS 4.2 beta 1. This is also available to register developers, who can grab it by going to the Watch app on their iPhone and then selecting General > Software Update.

There’s no word on when Apple might release iOS 11.2 or watchOS 4.2 to the public.


iOS 11.2 beta 1 update released by Apple originally posted at http://phonedog.com

Sprint-T-Mobile merger talks may be called off

Sprint logo CTIA 2011

It was starting to look like a Sprint-T-Mobile merger was going to happen, but now that’s no longer the case.

Sprint parent company SoftBank wants to end merger talks with T-Mobile parent company Deutsche Telekom, according to Nikkei. SoftBank will propose that the negotiations end as soon as tomorrow, October 31st.

As for why it wants to cut off merger talks, it’s said that SoftBank is not willing to cede control of the combined Sprint-T-Mobile to Deutsche Telekom. DT had insisted on a controlling stake, and while some at SoftBank were okay with this arrangement, SoftBank’s board recently decided that it would not give up control. 

Several reports have surfaced in recent weeks that suggested that DT and SoftBank had agreed on a broad deal and were working on the finer details of the deal. A merger announcement was expected in November. Now it looks like the deal may not happen, with control over the combined Sprint-T-Mobile being a sticking point for SoftBank.

It’s still possible that DT and SoftBank will reach some sort of reworked arrangement, but today the Sprint-T-Mobile deal that looked like it was going to happen now may not. Stay tuned.


Sprint-T-Mobile merger talks may be called off originally posted at http://phonedog.com

Sprint owner SoftBank may be calling off T-Mobile merger

One of the biggest on-again, off-again relationships in tech is reportedly off again. After the most recent rumors indicated a possible late October merger, Nikkei Asian Review is reporting that Sprint's parent company, Japan's SoftBank group, intends to call off the union. According to Nikkei, SoftBank and T-Mobile's owner Deutsche Telekom had reached a broad agreement to integrate the two major US carriers, but couldn't work out an ownership ratio that satisfied both companies.

Via: Reuters

Source: Nikkei Asian Review


Sprint owner SoftBank may be calling off T-Mobile merger posted first on http://ift.tt/1tUdcCk

ASUS ZenFone 4 family launching in North America today

ASUS ZenFone 4 Pro official

ASUS’s new ZenFone 4 family of smartphones made its international debut back in August, and today it’s hitting North American shores.

ASUS is launching the ZenFone 4 Pro, ZenFone 4, and ZenFone 4 Max at several retailers in North America, including Amazon, B&H, Best Buy, Newegg, and ASUS’s own online store. Here’s a quick rundown on each phone’s pricing and features:

ASUS ZenFone 4 Pro

  • Available for $599 from ASUS, Amazon, B&H, Best Buy, Newegg, and others. It’s packing a 5.5-inch 1920x1080 AMOLED display, 12MP rear camera with IMX362 sensor, 16MP rear camera with 2X optical zoom, 8MP front camera, Snapdragon 835 processor, 6GB RAM, 64GB storage, microSD, dual speakers, USB-C, 3,600mAh battery, Android Nougat.

ASUS ZenFone 4 official

ASUS ZenFone 4

  • Priced at $399 from ASUS, Amazon, B&H, Best Buy, Newegg, and others. Features a 5.5-inch 1920x1080 Super IPS+ display, 12MP rear camera with IMX362 sensor, 8MP rear camera with wide angle lens, 8MP front camera, Snapdragon 630 processor, 4GB RAM, 64GB storage, microSD, dual speakers, USB-C, 3,300mAh battery, Android Nougat.

ASUS ZenFone 4 Max official

ASUS ZenFone 4 Max

  • Available for $199 with 5.5-inch 1280x720 display or $169 with 5.2-inch 1280x720 display. The 5.5-inch model is sold by ASUS, Amazon, Newegg, and others, while the 5.2-inch version is available from ASUS, Amazon, B&H, Best Buy, Newegg, and others.
  • Features of the ZenFone 4 Max include a Snapdragon 430 (5.5-inch) or 425 (5.2-inch) processor, 3GB RAM/32GB storage (5.5-inch) or 2GB RAM/16GB storage (5.2-inch), 13MP standard rear camera and secondary wide angle camera, 8MP front camera, 5,000mAh battery (5.5-inch) or 4,100mAh battery (5.2-inch), Android Nougat.

ASUS ZenFone 4 family launching in North America today originally posted at http://phonedog.com

OnePlus 5T appears in leaked image with slim bezels

OnePlus Never Settle logo

Lately there have been some rumblings of a new device called the OnePlus 5T that’ll see OnePlus jumping onto the slim bezels bandwagon. Now our first good look at the OnePlus 5T appears to have surfaced.

An image of the top half of the OnePlus 5T has been shared by prominent leaker Evan Blass. We can see a screen with rounded corners and very slim bezels, as well as OnePlus’s “Never Settle” motto.

Other details shown in this image include a button on the side that may be for power/lock, what looks to be an antenna line on the upper right corner, and a front-facing camera above the screen.

There’s not much more concrete info about the OnePlus 5T available, but this wouldn’t be the first time that OnePlus releases an updated “T” variant of its flagship. Last year we saw the OnePlus 3T debut five months after the OnePlus 3, complete with an upgraded processor and bigger battery.

Would you be interested in a OnePlus 5T with slim bezels?


OnePlus 5T appears in leaked image with slim bezels originally posted at http://phonedog.com

ZTE Axon M and its dual-screen design available from AT&T starting November 1st

ZTE Axon M dual-screen foldable smartphone

Earlier this month, ZTE introduced a new smartphone with a unique, dual-screen form factor. And now that device is nearly ready for launch.

The ZTE Axon M will launch at AT&T stores on November 17th. You’ll be able to order one online even sooner, though, with AT&T taking orders starting November 1st.

Pricing for the ZTE Axon M will be $24.17 per month for 30 months. That works out to a total price of $725.

The standout feature of the ZTE Axon M is its dual-screen foldable form factor. When closed, the Axon M features a 5.2-inch 1920x1080 display on both its front and back sides. You can flip the device open to combine the two screens, giving you a 6.75-inch display.

ZTE has added a few software features to the Axon M to take advantage of its form factor. There’s a Dual Mode that’ll let you run two apps at once, an Extended Mode that’ll let you use the full 6.75-inch combined display to run a single app, and a Mirror Mode for watching the same content on both displays, letting you and a friend watch the same thing on your own screen.

Other features of the Android 7.1.2-powered ZTE Axon M include a Snapdragon 821 processor, 4GB of RAM, 64GB of storage, a microSD card slot, and a 3,180mAh battery. There’s also a 20-megapixel camera with Sony IMX360 sensor, dual speakers, and a 3.5mm headphone jack.

So now that we know that the ZTE Axon M is coming in a few weeks, are you thinking about picking one up?


ZTE Axon M and its dual-screen design available from AT&T starting November 1st originally posted at http://phonedog.com

Sunday 29 October 2017

Neural network gives your phone 'DSLR-quality' photos

You can buy a Pixel phone if you want AI to enhance your photos every time you press the shutter button, and services like Google Photos use AI for minor fixes and clever effects. But what if you wish your photos looked like they were taken with a much better camera? Scientists might have an answer. They've developed a neural network system that's focused solely on giving your photos a "DSLR-quality" look. It's not flawless, but its novel approach points to a future where your phone knows what photos should look like and tweaks shots to match.

Source: ETH Zurich (1), (2), CVF


Neural network gives your phone 'DSLR-quality' photos posted first on http://ift.tt/1tUdcCk

Are expensive insurance deductibles a deal-breaker?

Samsung Galaxy S7 Edge broken display

An aspect of smartphone ownership that most people may not consider when buying their new daily driver is how much a smartphone costs beyond choosing an installment plan versus paying full price. For most people, there are still going to be additional costs. One cost that most people are at least aware of is insurance for their smartphone, especially if you’ve chosen an expensive flagship. The last thing anybody wants to happen is to buy a smartphone worth hundreds of dollars just to drop it and watch it shatter as soon as you leave the store – and, on occasion, that does happen. And if you didn’t sign up for insurance, you’re probably SOL.

But for the most part, that doesn’t happen. In fact, a lot of people are going to be able to use their smartphone for however long they want and not come across any issues. Maybe it’s because they took extra precautions and purchased a good, rugged case and a tempered glass screen protector, or maybe they didn’t take any precautions and simply had good luck. But there are still going to be situations – typically unforeseen ones – where a smartphone breaks, gets lost or stolen, and for those circumstances having phone insurance can be a beacon of light, as one can replace their phone at a fraction of the price they purchased their phone for.

Lately, however, “fraction of the price” isn’t as cheap as it sounds. Several years ago, a device being replaced under insurance might cost $50 or $100, depending on the device. But as time passes and smartphones are becoming more expensive and elaborate, replacement smartphones – especially those of flagship calibers – can be costly to replace even under insurance.  

As a personal anecdote, I broke my Samsung Galaxy S7 Edge last year. I carried insurance on it through AT&T, which cost $10.99 a month for full coverage (loss/theft/damage). At the time it shattered, I had spent $241.78 in insurance deductibles. I spent about $120 to get the entire phone replaced, and the price was only that low because AT&T’s deductibles reduced depending on how much time had passed between claims. A new Galaxy S7 Edge would have cost $670 at the time. I was lucky enough to receive a brand new S7 Edge, but I know that not all insurance replacements are brand new. I “saved” $300 on a new device, but it ultimately cost a pretty penny to break the phone, even when I had insurance.

I thought of that incident when it was revealed yesterday that an out-of-warranty screen replacement for the new iPhone X would cost $279. Additionally, all other out-of-warranty replacements will cost a whopping $549. Ouch. Even if you purchase AppleCare+ (which is $199 for the iPhone X) and you break your screen, you’d pay $29 for a screen repair, which still amounts to just $50 less than the $279 it would cost to repair it outside warranty. So, in one scenario you’re definitely out $199 whether you break your phone or not; in the other, you’re potentially out $50 more than you would have otherwise paid for additional “peace of mind”. Not a very convincing argument for most on that front. On the other hand, the purchase of AppleCare+ also covers all other repairs for $99, which sounds much better than $549, but it only covers two accidents before reverting to the $549.

These situations aren’t unique to just Samsung and Apple. For the most part, a smartphone that’s expensive to purchase is going to be expensive to fix or replace as well. Fortunately, there are a lot of options out there when it comes to what action to take when your phone breaks, even if they don’t all include replacing the device with the exact same model.

Although I carried insurance on my Galaxy S7 Edge, I opted not to carry any on the iPhone SE. The phone isn’t that expensive to begin with and I have some rugged protection on it. However, even if I return to expensive flagships sometime in the future, I’m not sure I’ll buy insurance. I’m a clumsy person and I know I’ll drop the phone, possibly even break it or lose it, but there are so many great, inexpensive options out there now that I’d probably just buy a different phone if that problem came up. Alternatively, there are quite a few credit cards out there that include phone insurance by simply paying your bill with the card, so check your cards and their terms to see what’s covered.

Readers, what are your thoughts on smartphone insurance these days? Do you usually have it or usually pass? Let us know your thoughts on the comments below!


Are expensive insurance deductibles a deal-breaker? originally posted at http://phonedog.com

Do you use a VR headset out in public?

Google Daydream View VR headset

Virtual reality (VR) headsets aren't a new thing anymore. We saw the resurgence of the technology over the last several years, and companies like Samsung, Google, and others jumped on the bandwagon. They were ready to provide a new experience that was unlocked with your phone. It's hard to argue that the furor over VR has died down a bit, though.

Which is probably due in part to the emboldened focus on augmented reality (AR). Games like Pokémon GO, while definitely not the first, broadened the technology's appeal, and, ever since that game's launch, AR has become the talking point for many companies.

Even Apple is getting in on AR, and Google's putting even more work in this area now, too.

AR is a little bit easier to use everywhere, though. That's just part of the technology, where the phone, or glasses, or tablet, work as a viewport into a new world, where digital creations can appear to be in the real world. With AR you can see a digital pocket monster in your living room without needing anything other than your phone.

VR, on the other hand, needs that headset. And despite the fact companies like Google are trying to make that headset as comfortable, and not-huge, as possible, it's still a headset strapped to your face. And let's not forget that the world of VR is so all-encompassing that you can usually watch a player doing some pretty funny hand and body motions while they're experiencing whatever is displayed on the headset.

One year after Google launched its Daydream VR platform, and the Daydream View VR headset, the company released a slightly tweaked new version this year. Not much changed, but it shows that Google isn't quite ready to give up on the VR platform altogether just yet.

And Google's announcement made me think back to a commercial last year, where a few friends were on a train and at one point strapped on the Daydream View VR headset in public. At the time I was skeptical that this would be a scenario that would actually happen. But here we are a year later and I can't help but wonder if using a VR headset in public has become something that doesn't seem completely ridiculous.

I have not ever seen anyone using a VR headset in public, but I don't think most of the public places I visit are really places someone would do that, even if they wanted to. So, I wanted to ask you: Do you use VR in public, know someone who does, or have you seen it in action yourself with a stranger? Have you ever seen someone use a VR headset in public? Let me know!


Do you use a VR headset out in public? originally posted at http://phonedog.com

Google auto-detects your whereabouts to get local search results

The country codes in Google's top-level domain names don't mean anything anymore. The tech titan has moved away from relying on country-specific domains to serve up localized results on mobile web, the Google app for iOS, as well as Search and Maps for desktop. Now, your location dictates the kind of results you'll get -- you could go to google.com.au, for instance, but if you're in New Zealand, you'll still get search results tailored for your current whereabouts. You'll know the location Google recognizes by looking at the lower left-hand corner of the page, as you can see above.

Via: Search Engine Journal

Source: Google


Google auto-detects your whereabouts to get local search results posted first on http://ift.tt/1tUdcCk

Saturday 28 October 2017

Apple fires employee after daughter's iPhone X video goes viral

Just because a tech company has announced a product doesn't mean employees are free to share or talk about it before release -- just ask Microsoft. And unfortunately, one Apple engineered has learned that the hard way. Apple has reportedly fired a iPhone team member after his daughter Brooke posted a hands-on video showing off his iPhone X before launch. Brooke took down the video as soon as Apple requested it, but the takedown came too late to prevent the clip from going viral, leading to seemingly endless reposts and commentary. We've asked Apple for comment on the firing.

Via: Anthony Quintano (Twitter)

Source: Brooke Peterson (YouTube)


Apple fires employee after daughter's iPhone X video goes viral posted first on http://ift.tt/1tUdcCk